Friday, August 12, 2011

The Legend of Zelda handheld games easier now?

Starting from Link to the Past, Link's Awakening, Oracle of Seasons, and Oracle of Ages. In all of those games, you swing your sword in 90 degrees increments (like to the right of you, to in front of you). Also, your weapon selection is nice and big. On the Minish Cap, you're able to swing you're sword in 180 degrees increments (to the right of you, all the way to the left) which makes the game easier, but the weapons selection is still pretty good. But now, with the DS games, Phantom Hourglass, and Spirit tracks, you can just tap an enemy with the touch screen, and it automaticaly hits the enemy. And the weapon selection? It's terrible, pathetic even, on Zelda standards. But you're thinking: "Oh, well its the DS, they should implement touch screen controlls." In my opinion, not if it makes the game ridiculously easy, and ruins the Zelda experience. So, do you think Zelda handheld games have gotten easier? And if so, how?

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